How it works
The best way to learn TinkerCAD is to play around with it! To get you started, using TinkerCAD can be broken down to 3 easy steps:
1. Place
Shapes are basic building blocks of Tinkercad. A shape can add or remove material. Import your own, or work with existing shapes.
2. Adjust
Move, rotate and adjust shapes freely in space. Use tools like the ruler to input exact dimensions.
3. Combine
Group together a set of shapes to create models as detailed as you want.
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